0
Fixed

Problem in the game

Rex_7 3 years ago updated by SHOAIB 3 years ago 6

When I play tanki x

The game stops

P3iRkvd.jpg

??

Answer

+1
Answer
Fixed

Graphic memory is not enough. Check the Minimum System Requirements.

Initialize engine version: 5.4.3p2 (81dd4868cb4c)

GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: Intel(R) HD Graphics 5500 (ID=0x1616)
Vendor: Intel
VRAM: 1132 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Rex7\AppData\Local\TankiX\tankix_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Rex7\AppData\Local\TankiX\tankix_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Rex7\AppData\Local\TankiX\tankix_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Rex7\AppData\Local\TankiX\tankix_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Rex7\AppData\Local\TankiX\tankix_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Rex7\AppData\Local\TankiX\tankix_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Rex7\AppData\Local\TankiX\tankix_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Rex7\AppData\Local\TankiX\tankix_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Rex7\AppData\Local\TankiX\tankix_Data\Managed\BouncyCastle.dll (this message is harmless)
Loading C:\Users\Rex7\AppData\Local\TankiX\tankix_Data\Managed\BouncyCastle.dll into Unity Child Domain
Platform assembly: C:\Users\Rex7\AppData\Local\TankiX\tankix_Data\Managed\SSAA.dll (this message is harmless)
Loading C:\Users\Rex7\AppData\Local\TankiX\tankix_Data\Managed\SSAA.dll into Unity Child Domain
Platform assembly: C:\Users\Rex7\AppData\Local\TankiX\tankix_Data\Managed\AmplifyColor.dll (this message is harmless)
Loading C:\Users\Rex7\AppData\Local\TankiX\tankix_Data\Managed\AmplifyColor.dll into Unity Child Domain
- Completed reload, in 0.212 seconds
Platform assembly: C:\Users\Rex7\AppData\Local\TankiX\tankix_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Rex7\AppData\Local\TankiX\tankix_Data\Managed\System.dll (this message is harmless)
Platform assembly: C:\Users\Rex7\AppData\Local\TankiX\tankix_Data\Managed\System.Xml.dll (this message is harmless)
<RI> Initializing input.

<RI> Input initialized.

desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initialized touch support.

UnloadTime: 3.650283 ms
Platform assembly: C:\Users\Rex7\AppData\Local\TankiX\tankix_Data\Managed\Mono.Security.dll (this message is harmless)
Platform assembly: C:\Users\Rex7\AppData\Local\TankiX\tankix_Data\Managed\System.Configuration.dll (this message is harmless)
load client logger config: file://C:/Users/Rex7/AppData/Local/TankiX/tankix_Data/log4net.xml
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.313239 ms
load client logger config: file://C:/Users/Rex7/AppData/Local/TankiX/tankix_Data/log4net.xml
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)


Unloading 159 unused Assets to reduce memory usage. Loaded Objects now: 5104.
Total: 47.168861 ms (FindLiveObjects: 0.261724 ms CreateObjectMapping: 0.563476 ms MarkObjects: 44.556236 ms DeleteObjects: 1.786396 ms)

LOG_MARK: Client session added: 281476676842219
LOG_MARK: Lobby added
LOG_MARK: TopPanelAuthenticatedComponent added
LOG_MARK: Device type: Desktop
LOG_MARK: Graphics device name: Intel(R) HD Graphics 5500
LOG_MARK: Graphics memory size: 1132 Mb
LOG_MARK: Graphics shader model: 50
LOG_MARK: Operating system: Windows 8.1 (6.3.0) 64bit
LOG_MARK: System memory size: ~4017 Mb
LOG_MARK: Processor type: Intel(R) Core(TM) i3-5005U CPU @ 2.00GHz
LOG_MARK: Processor count: 4
LOG_MARK: Self user added: 281475923329026
AssetBundleDiskCache: requiredFreeSpace: 0 bytes.
LOG_MARK: Lobby load is completed
LOG_MARK: Garage scene start async loading
Unloading 9 Unused Serialized files (Serialized files now loaded: 241)
Shader 'UpdateRankEffect/Distortion/CullBack': fallback shader 'Effects/Distortion/Free/CullOff' not found
UnloadTime: 5.658374 ms
LOG_MARK: User ready to lobby
LOG_MARK: User is on Home screen.

Unloading 130 unused Assets to reduce memory usage. Loaded Objects now: 47009.
Total: 151.131363 ms (FindLiveObjects: 3.558936 ms CreateObjectMapping: 3.141716 ms MarkObjects: 132.294403 ms DeleteObjects: 12.134767 ms)

LOG_MARK: User start going to battle Kungur
LOG_MARK: Battle load is completed
LOG_MARK: Kungur scene start async loading
Unloading 2 Unused Serialized files (Serialized files now loaded: 307)
UnloadTime: 21.019020 ms
LOG_MARK: Battle map is inited
Setting up 4 worker threads for Enlighten.
Thread -> id: 12b8 -> priority: 1
Thread -> id: 153c -> priority: 1
Thread -> id: fcc -> priority: 1
Thread -> id: 75c -> priority: 1

Unloading 1048 unused Assets to reduce memory usage. Loaded Objects now: 102837.
Total: 209.443527 ms (FindLiveObjects: 6.667296 ms CreateObjectMapping: 5.179573 ms MarkObjects: 140.972366 ms DeleteObjects: 56.621727 ms)

LOG_MARK: User is ready to battle
LOG_MARK: User left battle
LOG_MARK: Garage scene start async loading
Unloading 3 Unused Serialized files (Serialized files now loaded: 319)
UnloadTime: 78.925247 ms
LOG_MARK: User ready to lobby

Unloading 739 unused Assets to reduce memory usage. Loaded Objects now: 49237.
Total: 232.754944 ms (FindLiveObjects: 4.679218 ms CreateObjectMapping: 14.239850 ms MarkObjects: 162.695984 ms DeleteObjects: 51.137836 ms)

LOG_MARK: User is on Home screen.
LOG_MARK: User start going to battle Sandbox
LOG_MARK: Sandbox scene start async loading
LOG_MARK: Battle load is completed
Unloading 2 Unused Serialized files (Serialized files now loaded: 339)
UnloadTime: 16.680555 ms
LOG_MARK: Battle map is inited
Setting up 2 worker threads for Enlighten.
Thread -> id: 1684 -> priority: 1
Thread -> id: 840 -> priority: 1

Unloading 456 unused Assets to reduce memory usage. Loaded Objects now: 108609.
Total: 250.611221 ms (FindLiveObjects: 15.164609 ms CreateObjectMapping: 7.534065 ms MarkObjects: 171.983093 ms DeleteObjects: 55.926361 ms)

LOG_MARK: User is ready to battle
LOG_MARK: User left battle
LOG_MARK: Garage scene start async loading
Unloading 3 Unused Serialized files (Serialized files now loaded: 340)
UnloadTime: 66.022240 ms
LOG_MARK: User ready to lobby

Unloading 1199 unused Assets to reduce memory usage. Loaded Objects now: 48951.
Total: 227.973602 ms (FindLiveObjects: 4.754656 ms CreateObjectMapping: 6.966996 ms MarkObjects: 161.842560 ms DeleteObjects: 54.407333 ms)

LOG_MARK: User start going to battle Sandbox
LOG_MARK: Sandbox scene start async loading
Unloading 2 Unused Serialized files (Serialized files now loaded: 340)
LOG_MARK: Battle load is completed
UnloadTime: 16.729309 ms
LOG_MARK: Battle map is inited

Unloading 374 unused Assets to reduce memory usage. Loaded Objects now: 108634.
Total: 251.532379 ms (FindLiveObjects: 12.243562 ms CreateObjectMapping: 7.716758 ms MarkObjects: 179.065033 ms DeleteObjects: 52.503929 ms)

LOG_MARK: User is ready to battle
LOG_MARK: User left battle
LOG_MARK: Garage scene start async loading
Unloading 3 Unused Serialized files (Serialized files now loaded: 400)
UnloadTime: 61.578575 ms
LOG_MARK: User ready to lobby

Unloading 4313 unused Assets to reduce memory usage. Loaded Objects now: 51279.
Total: 283.585358 ms (FindLiveObjects: 7.880978 ms CreateObjectMapping: 5.814896 ms MarkObjects: 179.541779 ms DeleteObjects: 90.346176 ms)

LOG_MARK: User start going to battle Sandbox
LOG_MARK: Sandbox scene start async loading
Unloading 2 Unused Serialized files (Serialized files now loaded: 413)
LOG_MARK: Battle load is completed
UnloadTime: 16.770365 ms
LOG_MARK: Battle map is inited
LOG_MARK: User is ready to battle

Unloading 1076 unused Assets to reduce memory usage. Loaded Objects now: 111941.
Total: 304.153839 ms (FindLiveObjects: 8.834988 ms CreateObjectMapping: 6.393768 ms MarkObjects: 184.200989 ms DeleteObjects: 104.723045 ms)

LOG_MARK: User left battle
LOG_MARK: Garage scene start async loading
Unloading 3 Unused Serialized files (Serialized files now loaded: 425)
UnloadTime: 66.208527 ms
LOG_MARK: User ready to lobby

Unloading 9649 unused Assets to reduce memory usage. Loaded Objects now: 51045.
Total: 323.186829 ms (FindLiveObjects: 8.729272 ms CreateObjectMapping: 8.169387 ms MarkObjects: 191.526718 ms DeleteObjects: 114.759918 ms)

LOG_MARK: User is on Home screen.
LOG_MARK: User is on Home screen.
LOG_MARK: User is on Home screen.
LOG_MARK: User start going to battle Kungur
LOG_MARK: Kungur scene start async loading
LOG_MARK: Battle load is completed
Unloading 2 Unused Serialized files (Serialized files now loaded: 451)
UnloadTime: 18.055891 ms
LOG_MARK: Battle map is inited
Setting up 4 worker threads for Enlighten.
Thread -> id: 640 -> priority: 1
Thread -> id: 16c4 -> priority: 1
Thread -> id: 1780 -> priority: 1
Thread -> id: 1410 -> priority: 1

Unloading 2234 unused Assets to reduce memory usage. Loaded Objects now: 105754.
Total: 411.518219 ms (FindLiveObjects: 7.526880 ms CreateObjectMapping: 5.566514 ms MarkObjects: 259.128540 ms DeleteObjects: 139.295273 ms)

LOG_MARK: User is ready to battle
d3d11: failed to create vertex buffer of size 2880 [0x887A0005]
d3d11: failed to create index buffer of size 126 [0x887A0005]
d3d11: failed to create vertex buffer of size 1024 [0x887A0005]
d3d11: failed to create index buffer of size 48 [0x887A0005]
d3d11: failed to create vertex buffer of size 512 [0x887A0005]
d3d11: failed to create index buffer of size 24 [0x887A0005]
d3d11: failed to create vertex buffer of size 2240 [0x887A0005]
d3d11: failed to create index buffer of size 90 [0x887A0005]
d3d11: failed to create vertex buffer of size 363600 [0x887A0005]
d3d11: failed to create index buffer of size 13164 [0x887A0005]
d3d11: attempt to lock null vertex buffer
d3d11: attempt to lock null index buffer
d3d11: attempt to lock null vertex buffer
d3d11: attempt to lock null index buffer
d3d11: attempt to lock null vertex buffer
d3d11: attempt to lock null index buffer
d3d11: attempt to lock null vertex buffer
d3d11: attempt to lock null index buffer
d3d11: attempt to lock null vertex buffer
d3d11: attempt to lock null index buffer
d3d11: attempt to lock null vertex buffer
d3d11: attempt to lock null index buffer
d3d11: attempt to lock null vertex buffer
d3d11: attempt to lock null index buffer
d3d11: attempt to lock null vertex buffer
d3d11: attempt to lock null index buffer
d3d11: attempt to lock null vertex buffer
d3d11: attempt to lock null index buffer
d3d11: attempt to lock null vertex buffer
d3d11: attempt to lock null index buffer
d3d11: attempt to lock null vertex buffer
d3d11: attempt to lock null index buffer
d3d11: attempt to lock null vertex buffer
d3d11: attempt to lock null index buffer
d3d11: attempt to lock null vertex buffer
d3d11: attempt to lock null index buffer
d3d11: attempt to lock null vertex buffer
d3d11: attempt to lock null index buffer
d3d11: attempt to lock null vertex buffer
d3d11: attempt to lock null index buffer
d3d11: attempt to lock null vertex buffer
d3d11: attempt to lock null index buffer
d3d11: attempt to lock null vertex buffer
d3d11: attempt to lock null index buffer
d3d11: attempt to lock null vertex buffer
d3d11: attempt to lock null index buffer
d3d11: failed to create vertex buffer of size 215280 [0x887A0005]
Crash!!!
SymInit: Symbol-SearchPath: '.;C:\Users\Rex7\AppData\Local\TankiX;C:\Users\Rex7\AppData\Local\TankiX;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'Rex7'
OS-Version: 6.2.9200 () 0x100-0x1
C:\Users\Rex7\AppData\Local\TankiX\tankix.exe:tankix.exe (00030000), size: 18432000 (result: 0), SymType: '-exported-', PDB: 'C:\Users\Rex7\AppData\Local\TankiX\tankix.exe', fileVersion: 5.4.3.56648
C:\WINDOWS\SYSTEM32\ntdll.dll:ntdll.dll (772E0000), size: 1474560 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ntdll.dll', fileVersion: 6.3.9600.16502
C:\WINDOWS\SYSTEM32\KERNEL32.DLL:KERNEL32.DLL (765A0000), size: 1310720 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\KERNEL32.DLL', fileVersion: 6.3.9600.16656
C:\WINDOWS\SYSTEM32\KERNELBASE.dll:KERNELBASE.dll (76EF0000), size: 847872 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\KERNELBASE.dll', fileVersion: 6.3.9600.16656
C:\WINDOWS\system32\apphelp.dll:apphelp.dll (6CDA0000), size: 630784 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\apphelp.dll', fileVersion: 6.3.9600.16441
C:\WINDOWS\AppPatch\AcLayers.DLL:AcLayers.DLL (6C750000), size: 2564096 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\AppPatch\AcLayers.DLL', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\msvcrt.dll:msvcrt.dll (76BC0000), size: 778240 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\msvcrt.dll', fileVersion: 7.0.9600.16384
C:\WINDOWS\SYSTEM32\USER32.dll:USER32.dll (76A70000), size: 1372160 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\USER32.dll', fileVersion: 6.3.9600.16441
C:\WINDOWS\SYSTEM32\GDI32.dll:GDI32.dll (77040000), size: 1081344 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\GDI32.dll', fileVersion: 6.3.9600.16421
C:\WINDOWS\SYSTEM32\SHELL32.dll:SHELL32.dll (74F90000), size: 18497536 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\SHELL32.dll', fileVersion: 6.3.9600.16660
C:\WINDOWS\SYSTEM32\SHLWAPI.dll:SHLWAPI.dll (76470000), size: 266240 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\SHLWAPI.dll', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\OLEAUT32.dll:OLEAUT32.dll (76310000), size: 552960 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\OLEAUT32.dll', fileVersion: 6.3.9600.16451
C:\WINDOWS\SYSTEM32\MPR.dll:MPR.dll (71940000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MPR.dll', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\SETUPAPI.dll:SETUPAPI.dll (766F0000), size: 1753088 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\SETUPAPI.dll', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\sfc.dll:sfc.dll (6C740000), size: 12288 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\sfc.dll', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\WINSPOOL.DRV:WINSPOOL.DRV (719C0000), size: 385024 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINSPOOL.DRV', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\RPCRT4.dll:RPCRT4.dll (763B0000), size: 724992 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\RPCRT4.dll', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\combase.dll:combase.dll (761C0000), size: 1368064 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\combase.dll', fileVersion: 6.3.9600.16520
C:\WINDOWS\SYSTEM32\CFGMGR32.dll:CFGMGR32.dll (768B0000), size: 237568 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\CFGMGR32.dll', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\SspiCli.dll:SspiCli.dll (74D10000), size: 118784 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\SspiCli.dll', fileVersion: 6.3.9600.16408
C:\WINDOWS\SYSTEM32\sfc_os.DLL:sfc_os.DLL (6C730000), size: 53248 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\sfc_os.DLL', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\CRYPTBASE.dll:CRYPTBASE.dll (74D00000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\CRYPTBASE.dll', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\sechost.dll:sechost.dll (771D0000), size: 253952 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\sechost.dll', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\bcryptPrimitives.dll:bcryptPrimitives.dll (74CA0000), size: 331776 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\bcryptPrimitives.dll', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\SortWindows61.dll:SortWindows61.dll (6FAD0000), size: 57344 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\SortWindows61.dll', fileVersion: 6.3.9600.16384
C:\WINDOWS\system32\IMM32.DLL:IMM32.DLL (77010000), size: 151552 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\IMM32.DLL', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\MSCTF.dll:MSCTF.dll (74E50000), size: 1011712 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MSCTF.dll', fileVersion: 6.3.9600.16418
C:\WINDOWS\SYSTEM32\HID.DLL:HID.DLL (55E30000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\HID.DLL', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\ADVAPI32.dll:ADVAPI32.dll (77150000), size: 487424 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ADVAPI32.dll', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\WS2_32.dll:WS2_32.dll (76550000), size: 315392 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WS2_32.dll', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\VERSION.dll:VERSION.dll (74830000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\VERSION.dll', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\ole32.dll:ole32.dll (74D40000), size: 1093632 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ole32.dll', fileVersion: 6.3.9600.16408
C:\WINDOWS\SYSTEM32\OPENGL32.dll:OPENGL32.dll (52320000), size: 868352 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\OPENGL32.dll', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\WINMM.dll:WINMM.dll (728F0000), size: 131072 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINMM.dll', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\DNSAPI.dll:DNSAPI.dll (74450000), size: 507904 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\DNSAPI.dll', fileVersion: 6.3.9600.16423
C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL:IPHLPAPI.DLL (74430000), size: 122880 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\WINHTTP.dll:WINHTTP.dll (744D0000), size: 606208 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINHTTP.dll', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\NSI.dll:NSI.dll (763A0000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\NSI.dll', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\GLU32.dll:GLU32.dll (522F0000), size: 147456 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\GLU32.dll', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\DDRAW.dll:DDRAW.dll (62A60000), size: 946176 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\DDRAW.dll', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\WINMMBASE.dll:WINMMBASE.dll (728D0000), size: 131072 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINMMBASE.dll', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\WINNSI.DLL:WINNSI.DLL (74200000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINNSI.DLL', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\DCIMAN32.dll:DCIMAN32.dll (62A50000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\DCIMAN32.dll', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\DEVOBJ.dll:DEVOBJ.dll (728B0000), size: 126976 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\DEVOBJ.dll', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\kernel.appcore.dll:kernel.appcore.dll (73D60000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\kernel.appcore.dll', fileVersion: 6.3.9600.16384
C:\WINDOWS\system32\uxtheme.dll:uxtheme.dll (6D7E0000), size: 901120 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\uxtheme.dll', fileVersion: 6.3.9600.16384
C:\Program Files (x86)\Razer\Razer Cortex\k_fps32.dll:k_fps32.dll (55FA0000), size: 909312 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Razer\Razer Cortex\k_fps32.dll', fileVersion: 3.0.1.2
C:\WINDOWS\SYSTEM32\dbghelp.dll:dbghelp.dll (740B0000), size: 1343488 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dbghelp.dll', fileVersion: 6.3.9600.16520
C:\WINDOWS\SYSTEM32\PSAPI.DLL:PSAPI.DLL (76E50000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\PSAPI.DLL', fileVersion: 6.3.9600.16384
C:\Users\Rex7\AppData\Local\TankiX\tankix_Data\Mono\mono.dll:mono.dll (10000000), size: 2297856 (result: 0), SymType: '-exported-', PDB: 'C:\Users\Rex7\AppData\Local\TankiX\tankix_Data\Mono\mono.dll', fileVersion: 1.0.0.1
C:\WINDOWS\SYSTEM32\MSWSOCK.dll:MSWSOCK.dll (72B90000), size: 282624 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MSWSOCK.dll', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\shcore.dll:shcore.dll (74030000), size: 487424 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\shcore.dll', fileVersion: 6.3.9600.16384
C:\WINDOWS\system32\dwmapi.dll:dwmapi.dll (6CB00000), size: 102400 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\dwmapi.dll', fileVersion: 6.3.9600.16408
C:\WINDOWS\SYSTEM32\d3d11.dll:d3d11.dll (62EA0000), size: 1757184 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\d3d11.dll', fileVersion: 6.3.9600.16421
C:\WINDOWS\SYSTEM32\dxgi.dll:dxgi.dll (63600000), size: 401408 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dxgi.dll', fileVersion: 6.3.9600.16421
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========== OUTPUTING STACK TRACE ==================

0x62F4EA63 (d3d11) D3DPerformance_SetMarker
0x0068FD92 (tankix) RectT<int>::GetRight
0x00694303 (tankix) RectT<int>::GetRight
0x006B7CF3 (tankix) Object::VirtualRedirectTransfer
0x006B80EE (tankix) Object::VirtualRedirectTransfer
0x002C5ABF (tankix) Thread::RunThreadWrapper
0x765B495D (KERNEL32) BaseThreadInitThunk
0x773298EE (ntdll) RtlInitializeExceptionChain

========== END OF STACKTRACE ===========

**** Crash! ****

Can`t find a place to put my complaint.........if TankiX is a balanced game as some people try to tell me, how in the world is it possible that in different battles, there are always two or four tanks playing, that kills you with one or two shots!! Doesn`t matter if you are full healt, have double armor, they just kill you with one or two shots. Not only in certain maps, but it happens in every map!! Just the way gready developers try to get money in to keep non paying players on a low level so they quit playing?? Have a look at other games.........far more better balance in levels.....But that probably needs more than one working braincell to get that done.....!! Don`t get me wrong, I like the game, can not pay for items or quick upgrades.....but the way it goes, Tanki [censored] at the moment.!

+1

Dude don't post crap in a help section that is way more important than your piece of work. It is really immature of you to make this; not only are you disrespecting the developers, but also making inaccurate, biased information. It is also important to know this is OBT, Open Beta Testing.

+1
Answer
Fixed

Graphic memory is not enough. Check the Minimum System Requirements.