Currently, in game, the Spider-mine deals insane damage and is enough to ONE-SHOT light hulls.
But as stated in the Wiki it is only supposed to deal 720-900 damage at max level (10).
I'm not sure where the 2x difference in dmg came from, but for a fast moving and following mine, that is literally invisible until it is too late, not to mention splash damage, having the ability to ONE-SHOT Wasp and Hornet is unreal.
Spider-mine requires immediate nerf especially in the Damage but also in the activation time.
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