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the game crashed the crash report folder named 2018-10-11_220006 next to game executable. it would be great if you send it to the developer of the game

adam-a.4 1 month ago • updated by SHOAIB (Moderator (EN)) 1 month ago 5

the game crashed the crash report folder named 2018-10-11_220006 next to game executable. it would be great if you send it to the developer of the game how to fix it ? 

i had opened tankix_data then i had opened output_log.txt and copied the Long writing then i had opened http : //pastebin.com/ service. then i Pasted the writing and named it (output_log.txt) what do I have to do now ? 

After pasting and creating a paste, copy the url and paste it here.

Initialize engine version: 5.6.3p1 (9c92e827232b)

GfxDevice: creating device client; threaded=1

Direct3D:

Version: Direct3D 11.0 [level 11.1]

Renderer: NVIDIA Quadro P1000 (ID=0x1cb1)

Vendor: NVIDIA

VRAM: 3072 MB

Driver: 23.21.13.9133

Begin MonoManager ReloadAssembly

Platform assembly: C:\Users\Adam\AppData\Local\TankiX\tankix_Data\Managed\UnityEngine.dll (this message is harmless)

Loading C:\Users\Adam\AppData\Local\TankiX\tankix_Data\Managed\UnityEngine.dll into Unity Child Domain

Platform assembly: C:\Users\Adam\AppData\Local\TankiX\tankix_Data\Managed\Assembly-CSharp.dll (this message is harmless)

Loading C:\Users\Adam\AppData\Local\TankiX\tankix_Data\Managed\Assembly-CSharp.dll into Unity Child Domain

Platform assembly: C:\Users\Adam\AppData\Local\TankiX\tankix_Data\Managed\UnityEngine.UI.dll (this message is harmless)

Loading C:\Users\Adam\AppData\Local\TankiX\tankix_Data\Managed\UnityEngine.UI.dll into Unity Child Domain

Platform assembly: C:\Users\Adam\AppData\Local\TankiX\tankix_Data\Managed\UnityEngine.Networking.dll (this message is harmless)

Loading C:\Users\Adam\AppData\Local\TankiX\tankix_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain

Platform assembly: C:\Users\Adam\AppData\Local\TankiX\tankix_Data\Managed\alternet.thirdparty.BouncyCastle.dll (this message is harmless)

Loading C:\Users\Adam\AppData\Local\TankiX\tankix_Data\Managed\alternet.thirdparty.BouncyCastle.dll into Unity Child Domain

Platform assembly: C:\Users\Adam\AppData\Local\TankiX\tankix_Data\Managed\AmplifyBloom.dll (this message is harmless)

Loading C:\Users\Adam\AppData\Local\TankiX\tankix_Data\Managed\AmplifyBloom.dll into Unity Child Domain

Platform assembly: C:\Users\Adam\AppData\Local\TankiX\tankix_Data\Managed\TextMeshPro-1.0.55.56.0b12.dll (this message is harmless)

Loading C:\Users\Adam\AppData\Local\TankiX\tankix_Data\Managed\TextMeshPro-1.0.55.56.0b12.dll into Unity Child Domain

- Completed reload, in 0.025 seconds

Platform assembly: C:\Users\Adam\AppData\Local\TankiX\tankix_Data\Managed\System.Core.dll (this message is harmless)

Platform assembly: C:\Users\Adam\AppData\Local\TankiX\tankix_Data\Managed\System.dll (this message is harmless)

Platform assembly: C:\Users\Adam\AppData\Local\TankiX\tankix_Data\Managed\System.Xml.dll (this message is harmless)

Initializing input.

Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0

Initialized touch support.

UnloadTime: 1.407268 ms

Platform assembly: C:\Users\Adam\AppData\Local\TankiX\tankix_Data\Managed\Mono.Security.dll (this message is harmless)

Platform assembly: C:\Users\Adam\AppData\Local\TankiX\tankix_Data\Managed\System.Configuration.dll (this message is harmless)

Load client logger config: file://C:/Users/Adam/AppData/Local/TankiX/tankix_Data/StreamingAssets/log4net.xml

Unknown device NVIDIAQUADROP1000! Default Quality Level = Maximum

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)

UnloadTime: 0.765446 ms

Load client logger config: file://C:/Users/Adam/AppData/Local/TankiX/tankix_Data/StreamingAssets/log4net.xml

Unknown device NVIDIAQUADROP1000! Default Quality Level = Maximum

Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 7388.

Total: 31.449303 ms (FindLiveObjects: 0.265116 ms CreateObjectMapping: 0.279703 ms MarkObjects: 30.505533 ms DeleteObjects: 0.398221 ms)

AssetBundleDiskCache: requiredFreeSpace: 827156954 bytes.

LOG_MARK: Device type: Desktop

LOG_MARK: Graphics device name: NVIDIA Quadro P1000

LOG_MARK: Graphics memory size: 3072 Mb

LOG_MARK: Graphics shader model: 50

LOG_MARK: Operating system: Windows 10 (10.0.0) 64bit

LOG_MARK: System memory size: ~8140 Mb

LOG_MARK: Processor type: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz

LOG_MARK: Processor count: 6

The log looks clean, are you still facing the frequent game crashes?