0
Fixed

Game lags

Writer 2 years ago • updated by SHOAIB (Moderator (EN)) 1 year ago 9

The lag is insupportable whenever i play in quick play  and ranking battles. Yet it does does not lag in custom mode (private battle). Tried doing all windows update and i also turned half resolution ON yet the lags persist. Please help, this never used to happen before.

Answer

Answer
Fixed

Try playing on low graphic settings because your graphic card is low.

Do you have a decent internet connection?

Yes. Actually the fps just drops whenever i play in quick and ranking battles.

Ah, fps lag. What are your computers specs?

Started

Are you using laptop or desktop?
If you are using laptop, I suggest you to connect the power supply (even if the battery is fully charged) while playing Tanki X.

I tried yet the lag does not stop when playing with other players.

Initialize engine version: 5.6.3p1 (9c92e827232b)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: Intel(R) HD Graphics Family (ID=0xa16)
    Vendor:   Intel
    VRAM:     1112 MB
    Driver:   20.19.15.4531
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Dell\AppData\Local\TankiX\tankix_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Dell\AppData\Local\TankiX\tankix_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Dell\AppData\Local\TankiX\tankix_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Dell\AppData\Local\TankiX\tankix_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Dell\AppData\Local\TankiX\tankix_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Dell\AppData\Local\TankiX\tankix_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Dell\AppData\Local\TankiX\tankix_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Dell\AppData\Local\TankiX\tankix_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Dell\AppData\Local\TankiX\tankix_Data\Managed\alternet.thirdparty.BouncyCastle.dll (this message is harmless)
Loading C:\Users\Dell\AppData\Local\TankiX\tankix_Data\Managed\alternet.thirdparty.BouncyCastle.dll into Unity Child Domain
Platform assembly: C:\Users\Dell\AppData\Local\TankiX\tankix_Data\Managed\TextMeshPro-1.0.55.56.0b12.dll (this message is harmless)
Loading C:\Users\Dell\AppData\Local\TankiX\tankix_Data\Managed\TextMeshPro-1.0.55.56.0b12.dll into Unity Child Domain
Platform assembly: C:\Users\Dell\AppData\Local\TankiX\tankix_Data\Managed\AmplifyBloom.dll (this message is harmless)
Loading C:\Users\Dell\AppData\Local\TankiX\tankix_Data\Managed\AmplifyBloom.dll into Unity Child Domain
- Completed reload, in  1.604 seconds
Platform assembly: C:\Users\Dell\AppData\Local\TankiX\tankix_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Dell\AppData\Local\TankiX\tankix_Data\Managed\System.dll (this message is harmless)
Platform assembly: C:\Users\Dell\AppData\Local\TankiX\tankix_Data\Managed\System.Xml.dll (this message is harmless)
<RI> Initializing input.

<RI> Input initialized.

desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initialized touch support.

UnloadTime: 7.305946 ms
Platform assembly: C:\Users\Dell\AppData\Local\TankiX\tankix_Data\Managed\Mono.Security.dll (this message is harmless)
Platform assembly: C:\Users\Dell\AppData\Local\TankiX\tankix_Data\Managed\System.Configuration.dll (this message is harmless)
load client logger config: file://C:/Users/Dell/AppData/Local/TankiX/tankix_Data/log4net.xml
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.822928 ms
load client logger config: file://C:/Users/Dell/AppData/Local/TankiX/tankix_Data/log4net.xml
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 341 unused Assets to reduce memory usage. Loaded Objects now: 6747.
Total: 207.570740 ms (FindLiveObjects: 1.132630 ms CreateObjectMapping: 2.402914 ms MarkObjects: 193.211227 ms  DeleteObjects: 10.820964 ms)

[Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

AssetBundleDiskCache: requiredFreeSpace: 1118205 bytes.
log4net: 11:10:39,642 (frame 134) ConnectionReportActivator - Client did not receive ClientSession in 15 seconds.  InitConfig: node10.tankix.com:5050
Tanks.Lobby.ClientEntrance.Impl.ClientSessionLoadTimeoutException: Exception of type 'Tanks.Lobby.ClientEntrance.Impl.ClientSessionLoadTimeoutException' was thrown.

 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LOG_MARK: Client session added: 281480824459098
LOG_MARK: Lobby added
MandatoryAssetsLoading: Unexpected asset 872b68bcec1e1314c9bd8d8c94705f58 will be loaded as mandatory!
MandatoryAssetsLoading: Unexpected asset b2af3246c7ba18e409e76a3ef284e213 will be loaded as mandatory!
MandatoryAssetsLoading: Unexpected asset b7cc9b1d4e70d13469da6e1e7edef47a will be loaded as mandatory!
MandatoryAssetsLoading: Unexpected asset b7cc9b1d4e70d13469da6e1e7edef47a will be loaded as mandatory!
MandatoryAssetsLoading: Unexpected asset 5cb7ec045e98cbe4eb6e362a50f41d92 will be loaded as mandatory!
MandatoryAssetsLoading: Unexpected asset d949c1f274a64a14895eaf5d014efb5b will be loaded as mandatory!
MandatoryAssetsLoading: Unexpected asset 9a55f50b29f309c4fbb678abd0c7f37d will be loaded as mandatory!
MandatoryAssetsLoading: Unexpected asset df094c92f4293b04691015607700f6de will be loaded as mandatory!
MandatoryAssetsLoading: Unexpected asset dd2853e28d4c36d4aa4dd178bbacbb76 will be loaded as mandatory!
MandatoryAssetsLoading: Unexpected asset 75366061c7bf4a843acd0910e0c9adb5 will be loaded as mandatory!
MandatoryAssetsLoading: Unexpected asset e1440445a06496a4d8af2f530a0a407a will be loaded as mandatory!
MandatoryAssetsLoading: Unexpected asset 264c02b8e26e1ba4f91b6a799f747c1d will be loaded as mandatory!
MandatoryAssetsLoading: Unexpected asset d7ea7c13ecbf3ba46a8d673011671cb5 will be loaded as mandatory!
MandatoryAssetsLoading: Unexpected asset 5804a3be41159234f9d5b610ea21b35e will be loaded as mandatory!
MandatoryAssetsLoading: Unexpected asset eac2221d96334b84ab3d7cf5398f0ff6 will be loaded as mandatory!
MandatoryAssetsLoading: Unexpected asset b8fe36aa0c36c4e13b86b85c40be0132 will be loaded as mandatory!
LOG_MARK: Self user added: 281478514721298
LOG_MARK: TopPanelAuthenticatedComponent added
LOG_MARK: Device type: Desktop
LOG_MARK: Graphics device name: Intel(R) HD Graphics Family
LOG_MARK: Graphics memory size: 1112 Mb
LOG_MARK: Graphics shader model: 50
LOG_MARK: Operating system: Windows 10  (10.0.0) 64bit
LOG_MARK: System memory size: ~4000 Mb
LOG_MARK: Processor type: Intel(R) Core(TM) i5-4210U CPU @ 1.70GHz
LOG_MARK: Processor count: 4
Reputation: 511.501361733004 League: Bronze (index=1,reputationToEnter=140), icon: 920e7e96-30f9-46d2-b1b8-590b2a4b8bdb
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LOG_MARK: Lobby load is completed
LOG_MARK: Garage scene  start async loading
Unloading 13 Unused Serialized files (Serialized files now loaded: 378)
Shader 'UpdateRankEffect/Distortion/CullBack': fallback shader 'Effects/Distortion/Free/CullOff' not found
UnloadTime: 23.034168 ms

Unloading 540 unused Assets to reduce memory usage. Loaded Objects now: 50121.
Total: 1480.057007 ms (FindLiveObjects: 11.624552 ms CreateObjectMapping: 13.488923 ms MarkObjects: 1374.052246 ms  DeleteObjects: 80.887047 ms)

LOG_MARK: User ready to lobby
LOG_MARK: User is on Home screen.

Answer
Fixed

Try playing on low graphic settings because your graphic card is low.